21 Mar 2012 [ 201 week10 ]

We're going to work on a simple animated version of the Robots game we tried earlier. It makes use of a loop that's based on a Timer object that fires an event repeatedly that we handle by drawing the next frame to animate.

Look for the animation project in the course materials examples; here are the source files.

Our main goal will be to define interfaces that make working with all the game characters easier, and make it easier to add new types of game characters.